\\audblast.hlp
AudioBlast help
\\audcdrom.hlp
AudioCDROM help
\\audps1.hlp
AudioPS1 help
\\audtandy.hlp
AudioTandy help
\\std.hlp
     IBM PC or COMPATIBLE INTERNAL SPEAKER

The IBM PC or compatible speaker is capable of
producing monophonic sound when used with your
Sierra game.

Volume control is not available if this option is
selected.

\\jr.hlp
              IBM PCjr

The IBM PCjr is capable of playing three
simultaneous instrument tones.

\\tandy3v.hlp
        TANDY 1000 SERIES

The Tandy 1000 series can play three
simultaneous instrument tones.

\\tandy.hlp
           TANDY 1000 TL SERIES

These Tandy 1000 computers are capable of 
recording and playing back digital sound samples 
in addition to three simultaneous instrument 
tones.  However, due to computer hardware 
limitations, joystick control is not available 
when sampled sounds are played. 

\\tandy.inf
     TANDY 1000 TL SERIES OPERATION NOTES

          ATTENTION JOYSTICK PLAYERS:

These computers are capable of producing realistic
sampled sound effects.  However, due to computer
hardware limitations, joystick control is not
available when these sounds are played.

If you wish full joystick control, hit <Esc> and 
select: 
             "TANDY 1000 SERIES"

\\ibmps1.hlp
        IBM PS/1 AUDIO/JOYSTICK CARD

The Audio/Joystick Card can play back three
simultaneous instrument tones in addition to
digital sampled sounds.  This card may only be
installed into IBM PS/1 computers.

\\cms.hlp
 GAME BLASTER CARD or CREATIVE MUSIC SYSTEM

The Game Blaster or CMS synthesizer card is 
capable of producing 12 simultaneous voices.


\\sndblast.hlp
       CREATIVE LABS SOUND BLASTER CARD

The Sound Blaster card can produce 12 simultaneous 
voices.  These voices are created using frequency 
modulation (FM) and can reproduce both melodic and 
percussive instruments.  It can also reproduce 
realistic sampled sound effects. 


Contact Sierra On-Line to order the Sound Blaster 
Card. 

\\adl.hlp
         ADLIB MUSIC SYNTHESIZER CARD

The AdLib Music Synthesizer Card can produce 12 
simultaneous voices.  These voices are created 
using frequency modulation (FM) and can reproduce 
both melodic and percussive instruments. 


Contact Sierra On-Line to order the AdLib Music 
Synthesizer Card. 

\\mt32.hlp
 ROLAND MT-32, MT-100, LAPC-1, CM-32L, or CM-64

These Roland MIDI sound modules are capable of 
playing up to 32 separate synthesizer parts in 
addition to 30 different rhythm sounds.  

In order to use the MIDI modules with your Sierra 
game, a MIDI computer interface card (such as the 
MPU-IPC) and an external amplifier and speakers 
(such as your home stereo or amplified speakers) are 
necessary to amplify and reproduce the sound.  The 
LAPC-1 card does not require a MIDI interface card. 

Contact Sierra On-Line to order the Roland PC
Desktop Music Studio.

\\mt32.inf
     ROLAND MT-32, MT-100, CM-32L, or CM-64

Before running your game, be sure to:

1.  Make sure the module is connected to your MIDI
    computer port and an external amplifier or 
    stereo or powered speakers. 

2.  Turn the power switch to ON.

3.  Set the volume of your stereo to a moderate 
    listening level. 

WARNING:  THE MIDI SOUND DRIVER WILL WRITE NEW 
          SOUNDS INTO YOUR MT-32.  IF YOU ARE USING 
          YOUR SOUND MODULE FOR COMPOSING AS WELL 
          AS PLAYING GAMES AND HAVE LOADED SPECIAL 
          SOUNDS THAT YOU WANT TO KEEP, BACK THEM 
          UP BEFORE RUNNING THE GAME.  
          (This driver writes to unit #17) 
\\cga320m.hlp 
This combination works with an IBM Color Graphics 
Adaptor and an RGB (OR COMPOSITE) monitor.  It will 
produce black and white images, with various dot 
patterns used to simulate color.  See also CGA 4 
color.
\\cga320c.hlp
This combination works with an IBM Color Graphics 
Adaptor and an RGB monitor.  It will produce four 
color images, with various combinations used to 
simulate 16 colors.  See also CGA 2 color. 
\\mcga320.hlp
This combination should be selected for use on an 
IBM PS/2 Model 25 or Model 30, OR any computer that 
supports the MCGA standard.  If you have a newer IBM 
PS/2 Model 30/286, you may realize a slight speed 
increase if you select the EGA/VGA with RGB option. 
\\hercmono.hlp
This combination will work with the Hercules 
Monochrome Graphics Adaptor (or compatible) and a 
monochrome monitor.  It uses various patterns to 
produce 16 shades. 
\\pcjr320.hlp
This combination works with the built-in video 
circuitry of an IBM PC jr.  You should configure your 
system with no memory resident utilities.  See the 
box label for special memory requirements for the PC 
jr. 
\\vga320.hlp
This combination works with any card and monitor 
that claims VGA compatibility.  You must have a VGA 
card and a VGA monitor.  This selection will allow 
256 colors with 320 x 200 pixel resolution. 
\\ega320.hlp
This combination works with any adaptor that claims 
hardware compatibility with an IBM Enhanced Graphics 
Adaptor.  You do NOT need an EGA monitor.  Any monitor 
compatible with an IBM Color Display will work. 
\\tandy320.hlp
This combination works with the built-in video 
circuitry of a TANDY 1000 series computer.  If you 
have installed an additional graphics adaptor in 
your system, you may select that adaptor instead, 
but you must ensure that your monitor is connected 
to the correct plug. 
\\joystick.hlp
If you answer YES to this question, you must have an 
IBM compatible joystick attached to PORT 1 of your 
GAME CONTROL ADAPTOR at all times while playing the 
game.  Before you start your game, be sure that the 
JOYSTICK control is centered.  If it is not, you may 
experience difficulties.

Answer NO if you do not have a joystick, or do not 
want to use one. 
\\tandykbd.hlp
Select this keyboard if you have an original
TANDY 1000 keyboard.  It will allow TANDY 1000
owners to control their character with the
numeric keypad.  Certain later model TANDY 1000s
come equipped with an IBM compatible key layout,
and these owners should select the IBM Compatible
Keyboard.
The original TANDY 1000 series keyboard uses a
key layout that differs significantly from the
IBM standard.  This keyboard can be identified
by the location of the CAPS LOCK key in the
LOWER/LEFT corner of the keyboard.
\\stdmouse.hlp
This program supports any mouse that is supplied
with a Microsoft compatible driver.  The mouse
driver must be installed before starting the game.
If you have a mouse, but do not wish to use it,
select NO in response to this item.
\\ibmkbd.hlp
Select this keyboard if you have any of the many
IBM compatible key layouts.  You will be able to
control your character using the numeric keypad.
\\ibmkbd.inf
Make certain that NUMLOCK is OFF if you wish to
use your numeric keypad to control your character.
\\tandykbd.inf
Make certain that NUMLOCK is ON if you wish to
use your numeric keypad to control your character.
\\arm.inf
To use EXTENDED memory, you must make sure you have
no other memory-resident programs loaded that use
extended memory, such as RAM disks or disk caches.

To use EXPANDED memory, your EMS driver software
must be loaded before you start the game.

To use XMS memory, your XMS driver must be loaded
before you start the game.

NOTE:  Not all machines support our use of extended
memory.  If your computer locks up or otherwise 
exhibits undesirable behavior while playing the 
game, try reinstalling without selecting this option.
\\joystick.inf
Please ensure that the joystick is centered when
you start the game.
\\mtblast.hlp
 ROLAND MT-32, MT-100, LAPC-1, CM-32L, or CM-64
            WITH SOUND BLASTER

These Roland MIDI sound modules are capable
of playing up to 32 separate synthesizer parts in 
addition to 30 different rhythm sounds. 

The Sound Blaster card allows you to reproduce 
realistic sampled sound effects and voices in 
addition to the MIDI music.

A mixer is required to combine the output from 
the Roland Sound Module and the output from the 
Sound Blaster card.  An external amplifier and 
speakers (such as your home stereo or amplified 
speakers) are necessary to amplify and reproduce the 
sound.

Contact Sierra On-Line to order the Roland PC
Desktop Music Studio and Sound Blaster Card.
\\mtblast.inf
  ROLAND MT-32, MT-100, CM-32L, or CM-64 & SOUND BLASTER

Before running your game, be sure to:

1.  Make sure the sound module is connected to your MIDI
    computer port and an external amplifier or stereo.
2.  Turn the power switch to ON.
3.  Connect both your MT-32 and Sound Blaster to your
    amplifier through a mixer.
4.  Set the mixer volume on the MT-32 to a listening level
    that balances with your sound blaster.  Sampled
    sounds and voices will be played through the Sound
    Blaster while music will come from the MT-32.  

WARNING:  THE MIDI SOUND DRIVER WILL WRITE NEW 
          SOUNDS INTO YOUR MT-32.  IF YOU ARE USING 
          YOUR SOUND MODULE FOR COMPOSING AS WELL 
          AS PLAYING GAMES AND HAVE LOADED SPECIAL 
          SOUNDS THAT YOU WANT TO KEEP, BACK THEM 
          UP BEFORE RUNNING THE GAME.  
          (This driver writes to unit #17) 
